Godot 4 parses every JSON number as a float, and Array.has(22) misses a stored 22.0
JSON.parse_string returns saved ints as floats, and Array.has(22) is false against 22.0 even though 22.0 == 22 is true. Coerce with int() at load time.
JSON.parse_string returns saved ints as floats, and Array.has(22) is false against 22.0 even though 22.0 == 22 is true. Coerce with int() at load time.